Add complete game content: Vogon ship, Heart of Gold, off-Earth, dream system
Engine refactoring: - Replace hardcoded state attributes with generic state.flags dict - Add death system (jigs_up/finish) with dream-restore callbacks - Add inventory extras hook system (removes hardcoded headache/tea lines) - Add 16 new verb handlers (consult, say, carve, plug, repair, kick, etc.) - Add verb synonyms to parser New content modules (25 rooms, 107 objects total): - vogon.py: Hold, Captain's Quarters, Airlock; babel fish puzzle, poetry scene, airlock ejection sequence with timed events - heart.py: 10 Heart of Gold rooms; Marvin tool quest, tea/no-tea paradox, Nutrimat overload, Infinite Improbability Drive puzzle, victory sequence - unearth.py: Traal (Beast lair with towel/name/carve puzzle), War Chamber, Inside Whale, Maze with random exits and particle - dark.py: Dream dispatch room with probabilistic destination selection, sensory discovery mechanic, dream-restore callback Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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