[add] Web config and ply 1

This commit is contained in:
2026-03-06 17:07:10 +01:00
parent 917cec34e4
commit 8fb373f5d6
2 changed files with 91 additions and 25 deletions
+4
View File
@@ -15,6 +15,10 @@ build_flags =
-D IDLE_TIMEOUT=45000 -D IDLE_TIMEOUT=45000
-D DEMO_RESET_PAUSE=20000 -D DEMO_RESET_PAUSE=20000
-D DEBOUNCE_DELAY=50 -D DEBOUNCE_DELAY=50
-D DEFAULT_LOOK_AHEAD=8
-D DEFAULT_BRIGHTNESS=25
-D DEFAULT_IDLE_TIMEOUT=45
-D WIFI_PASSWORD=\"youlose4\"
lib_deps = lib_deps =
fastled/FastLED @ ^3.6.0 fastled/FastLED @ ^3.6.0
paulstoffregen/Encoder @ ^1.4.4 paulstoffregen/Encoder @ ^1.4.4
+87 -25
View File
@@ -1,14 +1,18 @@
#include <Arduino.h> #include <Arduino.h>
#include <FastLED.h> #include <FastLED.h>
#include <Encoder.h> #include <Encoder.h>
#include <WiFi.h>
#include <WebServer.h>
#include <Preferences.h>
#define NUM_LEDS 64 #define NUM_LEDS 64
const int COLS = 7; const int COLS = 7;
const int ROWS = 6; const int ROWS = 6;
const int LOOK_AHEAD = 8;
CRGB leds[NUM_LEDS]; CRGB leds[NUM_LEDS];
Encoder myEnc(ENC_A, ENC_B); Encoder myEnc(ENC_A, ENC_B);
WebServer server(80);
Preferences prefs;
int8_t board[COLS][ROWS]; int8_t board[COLS][ROWS];
bool winMask[NUM_LEDS]; bool winMask[NUM_LEDS];
@@ -30,20 +34,24 @@ uint32_t lastActivityTime = 0;
uint32_t demoResetTimer = 0; uint32_t demoResetTimer = 0;
bool isDemoOver = false; bool isDemoOver = false;
// Thinking Animation Variables // Web-Configurable Parameters (Stored in Flash)
uint8_t current_look_ahead;
uint8_t current_brightness;
uint32_t current_idle_timeout_ms;
// Thinking Animation Helpers
uint8_t aiBrightness = 0; uint8_t aiBrightness = 0;
bool aiFadeUp = true; bool aiFadeUp = true;
// --- Helper Functions ---
int getIdx(int x, int y) { return (y * 8) + x; } int getIdx(int x, int y) { return (y * 8) + x; }
// RESTORED: Thinking Animation Function
void updateThinkingLED(int8_t p) void updateThinkingLED(int8_t p)
{ {
static uint32_t lastCycle = 0; static uint32_t lastCycle = 0;
if (millis() - lastCycle < 20) if (millis() - lastCycle < 20)
return; return;
lastCycle = millis(); lastCycle = millis();
if (aiFadeUp) if (aiFadeUp)
{ {
aiBrightness += 15; aiBrightness += 15;
@@ -56,7 +64,6 @@ void updateThinkingLED(int8_t p)
if (aiBrightness <= 15) if (aiBrightness <= 15)
aiFadeUp = true; aiFadeUp = true;
} }
CRGB compColor = (p == 1) ? CRGB::Yellow : CRGB::Red; CRGB compColor = (p == 1) ? CRGB::Yellow : CRGB::Red;
leds[getIdx(7, 0)] = compColor.nscale8(aiBrightness); leds[getIdx(7, 0)] = compColor.nscale8(aiBrightness);
FastLED.show(); FastLED.show();
@@ -143,10 +150,10 @@ bool scanBoard(int8_t p)
return found; return found;
} }
// --- AI Engine ---
int minimax(int depth, int alpha, int beta, bool isMax, int8_t aiP, int8_t huP) int minimax(int depth, int alpha, int beta, bool isMax, int8_t aiP, int8_t huP)
{ {
// Show thinking animation during deep recursion if (depth >= current_look_ahead - 1)
if (depth == LOOK_AHEAD || depth == LOOK_AHEAD - 1)
updateThinkingLED(aiP); updateThinkingLED(aiP);
else else
yield(); yield();
@@ -191,8 +198,7 @@ void performAiMove(int8_t aiP)
{ {
int8_t huP = (aiP == 1) ? 2 : 1; int8_t huP = (aiP == 1) ? 2 : 1;
aiBrightness = 0; aiBrightness = 0;
aiFadeUp = true; // Reset animation aiFadeUp = true;
for (int c = 0; c < COLS; c++) for (int c = 0; c < COLS; c++)
{ {
int r = getFirstEmptyRow(c); int r = getFirstEmptyRow(c);
@@ -205,7 +211,7 @@ void performAiMove(int8_t aiP)
return; return;
} }
board[c][r] = huP; board[c][r] = huP;
if (scanBoard(huP)) if (current_look_ahead >= 2 && scanBoard(huP))
{ {
board[c][r] = aiP; board[c][r] = aiP;
leds[getIdx(7, 0)] = CRGB::Black; leds[getIdx(7, 0)] = CRGB::Black;
@@ -214,7 +220,6 @@ void performAiMove(int8_t aiP)
board[c][r] = 0; board[c][r] = 0;
} }
} }
int bestScore = -30000; int bestScore = -30000;
int bestCol = 3; int bestCol = 3;
for (int c : {3, 2, 4, 1, 5, 0, 6}) for (int c : {3, 2, 4, 1, 5, 0, 6})
@@ -223,7 +228,7 @@ void performAiMove(int8_t aiP)
if (r != -1) if (r != -1)
{ {
board[c][r] = aiP; board[c][r] = aiP;
int score = minimax(LOOK_AHEAD, -30000, 30000, false, aiP, huP); int score = minimax(current_look_ahead, -30000, 30000, false, aiP, huP);
board[c][r] = 0; board[c][r] = 0;
if (score > bestScore) if (score > bestScore)
{ {
@@ -233,9 +238,10 @@ void performAiMove(int8_t aiP)
} }
} }
board[bestCol][getFirstEmptyRow(bestCol)] = aiP; board[bestCol][getFirstEmptyRow(bestCol)] = aiP;
leds[getIdx(7, 0)] = CRGB::Black; // Clear thinking LED leds[getIdx(7, 0)] = CRGB::Black;
} }
// --- Menu UI with Restored Serifs ---
void showMenu() void showMenu()
{ {
isDemoOver = false; isDemoOver = false;
@@ -273,20 +279,73 @@ void showMenu()
FastLED.show(); FastLED.show();
} }
// --- Web Portal ---
void handleRoot()
{
String html = "<html><head><meta name='viewport' content='width=device-width, initial-scale=1'>";
html += "<style>body{font-family:sans-serif;background:#121212;color:white;text-align:center;} .card{background:#222;padding:25px;border-radius:15px;display:inline-block;margin-top:20px;} input{width:100%;padding:10px;margin:10px 0;border-radius:5px;border:none;}</style></head><body>";
html += "<h1>Connect 4 Admin</h1><div class='card'><form action='/save' method='POST'>";
html += "AI Ply (1-10):<input type='number' name='ply' value='" + String(current_look_ahead) + "'>";
html += "Brightness (5-255):<input type='number' name='br' value='" + String(current_brightness) + "'>";
html += "Idle Timeout (Sec):<input type='number' name='idle' value='" + String(current_idle_timeout_ms / 1000) + "'>";
html += "<input type='submit' value='Save Settings' style='background:#28a745;color:white;font-weight:bold;'></form></div></body></html>";
server.send(200, "text/html", html);
}
void handleSave()
{
if (server.hasArg("ply"))
{
current_look_ahead = server.arg("ply").toInt();
prefs.putUChar("ply", current_look_ahead);
}
if (server.hasArg("br"))
{
current_brightness = server.arg("br").toInt();
FastLED.setBrightness(current_brightness);
prefs.putUChar("br", current_brightness);
}
if (server.hasArg("idle"))
{
uint32_t s = server.arg("idle").toInt();
current_idle_timeout_ms = s * 1000;
prefs.putUInt("idle", s);
}
server.sendHeader("Location", "/");
server.send(303);
}
void setup() void setup()
{ {
Serial.begin(115200);
prefs.begin("c4-game", false);
current_look_ahead = prefs.getUChar("ply", 8);
current_brightness = prefs.getUChar("br", 25);
current_idle_timeout_ms = prefs.getUInt("idle", 60) * 1000;
FastLED.addLeds<WS2812B, LED_PIN, GRB>(leds, NUM_LEDS); FastLED.addLeds<WS2812B, LED_PIN, GRB>(leds, NUM_LEDS);
FastLED.setBrightness(BRIGHTNESS); FastLED.setBrightness(current_brightness);
pinMode(ENC_SW, INPUT_PULLUP); pinMode(ENC_SW, INPUT_PULLUP);
WiFi.softAPConfig(IPAddress(192, 168, 4, 1), IPAddress(192, 168, 4, 1), IPAddress(255, 255, 255, 0));
WiFi.softAP("Connect4-Config", WIFI_PASSWORD, 1, 0, 4); // SSID, Pass, Channel 1, Hidden 0, Max Connections 4
WiFi.softAP("Connect4-Config");
server.on("/", handleRoot);
server.on("/save", HTTP_POST, handleSave);
server.begin();
lastActivityTime = millis(); lastActivityTime = millis();
showMenu(); showMenu();
} }
void loop() void loop()
{ {
server.handleClient();
long newPos = myEnc.read() / SENSITIVITY; long newPos = myEnc.read() / SENSITIVITY;
bool pressed = (digitalRead(ENC_SW) == LOW); bool pressed = (digitalRead(ENC_SW) == LOW);
// Escape Demo / Interrupt
if (newPos != oldEncPos || (pressed && (millis() - lastActivityTime > 500))) if (newPos != oldEncPos || (pressed && (millis() - lastActivityTime > 500)))
{ {
if (gameState == DEMO || isDemoOver) if (gameState == DEMO || isDemoOver)
@@ -297,9 +356,7 @@ void loop()
FastLED.show(); FastLED.show();
delay(30); delay(30);
} }
FastLED.clear(); delay(2000);
FastLED.show();
delay(500);
gameState = MENU; gameState = MENU;
memset(board, 0, sizeof(board)); memset(board, 0, sizeof(board));
showMenu(); showMenu();
@@ -333,7 +390,7 @@ void loop()
} }
delay(300); delay(300);
} }
if (millis() - lastActivityTime > IDLE_TIMEOUT) if (millis() - lastActivityTime > current_idle_timeout_ms)
{ {
gameState = DEMO; gameState = DEMO;
memset(board, 0, sizeof(board)); memset(board, 0, sizeof(board));
@@ -359,13 +416,9 @@ void loop()
renderBoard(); renderBoard();
FastLED.show(); FastLED.show();
if (scanBoard(currentPlayer)) if (scanBoard(currentPlayer))
{
gameState = FINISHED_WIN; gameState = FINISHED_WIN;
}
else if (isBoardFull()) else if (isBoardFull())
{
gameState = FINISHED_DRAW; gameState = FINISHED_DRAW;
}
else else
{ {
if (menuMode < 2) if (menuMode < 2)
@@ -380,9 +433,7 @@ void loop()
gameState = FINISHED_WIN; gameState = FINISHED_WIN;
} }
else if (isBoardFull()) else if (isBoardFull())
{
gameState = FINISHED_DRAW; gameState = FINISHED_DRAW;
}
} }
else else
{ {
@@ -395,6 +446,7 @@ void loop()
} }
else if (gameState == DEMO) else if (gameState == DEMO)
{ {
// No idle timeout check here to prevent premature restarts
renderBoard(); renderBoard();
FastLED.show(); FastLED.show();
delay(600); delay(600);
@@ -418,6 +470,15 @@ void loop()
} }
else else
{ {
// Monitor for Idle in Win screen to return to Demo
if (!isDemoOver && (millis() - lastActivityTime > current_idle_timeout_ms))
{
memset(board, 0, sizeof(board));
gameState = DEMO;
currentPlayer = 1;
return;
}
static uint32_t lastFlash = 0; static uint32_t lastFlash = 0;
static bool toggle = true; static bool toggle = true;
if (millis() - lastFlash > 300) if (millis() - lastFlash > 300)
@@ -444,7 +505,8 @@ void loop()
} }
FastLED.show(); FastLED.show();
} }
if (isDemoOver && (millis() - demoResetTimer > DEMO_RESET_PAUSE)) // Restart Demo loop if it was a demo game
if (isDemoOver && (millis() - demoResetTimer > 30000))
{ {
memset(board, 0, sizeof(board)); memset(board, 0, sizeof(board));
gameState = DEMO; gameState = DEMO;